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 role-playing game


Clair Obscur sweeps The Game Awards with nine wins

BBC News

Clair Obscur: Expedition 33 has been named game of the year in a record-breaking haul at this year's Game Awards. The French-developed role-playing game (RPG) cleaned up in nine of the 10 categories it was up for, with further wins in best narrative, best music and best performance. It fended off competition from Death Stranding 2, Nintendo platformer Donkey Kong Bananza, indie games Hollow Knight: Silksong and Hades 2, and medieval adventure Kingdom Come: Deliverance 2 to claim the top prize. During the ceremony in Los Angeles, players also got their first glimpses of two new Tomb Raider games, sequel Control Resonant and a new Star Wars role-playing game. Clair Obscur is set in a world where a supernatural being known as The Paintress prevents the population from growing past a certain age.


From Gears of War to Uno: the 15 most important Xbox 360 games

The Guardian

Originally featured as a minigame in Project Gotham, this 80s-style twin-stick shooter was rebuilt as a standalone digital-only release, attracting a huge new fanbase. Fast, frenetic and super stylish, with lovely vector visuals, it was the game that first showed the potential of Xbox Live Arcade. A time-sink of epic proportions The Elder Scrolls IV: Oblivion (screenshot from the 2025 remake) Tens of millions of hours must have been spent in this foundational text of open-world role-playing games - one of the first video games where you really could go where you wanted and do pretty much as you pleased. Riding around Cyrodiil on horseback, taking in its gleaming city and backwater towns, it was so easy to get drawn into unexpected shenanigans that closing the story's threatening hell-gates became a distant second priority. The most addictive version of the classic card game Uno on Xbox 360 Look - don't @ us - Uno was one of most important Xbox 360 games.


My chilling week on Roblox: sexually assaulted and shat on as a child avatar roaming the online world

The Guardian

Sarah Martin investigates the virtual world of the children's online game Roblox with the profile of an eight-year-old girl with parental control settings turned on. Sarah Martin investigates the virtual world of the children's online game Roblox with the profile of an eight-year-old girl with parental control settings turned on. In seven days my young alter ego is cyberbullied and attacked while exploring clubs, casinos and horror games, all with parental controls in place. Is the platform safe for children - or an'X-rated paedophile hellscape'? Wed 5 Nov 2025 09.00 ESTLast modified on Wed 5 Nov 2025 09.01 EST I am an eight-year-old girl, standing near-naked in a room full of strangers. As the room spins and zooms upon me and people glide around me, I clock my features.


ROBOPSY PL[AI]: Using Role-Play to Investigate how LLMs Present Collective Memory

Jahrmann, Margarete, Brandstetter, Thomas, Glasauer, Stefan

arXiv.org Artificial Intelligence

The paper presents the first results of an artistic research project investigating how Large Language Models (LLMs) curate and present collective memory. In a public installation exhibited during two months in Vienna in 2025, visitors could interact with five different LLMs (ChatGPT with GPT 4o and GPT 4o mini, Mistral Large, DeepSeek-Chat, and a locally run Llama 3.1 model), which were instructed to act as narrators, implementing a role-playing game revolving around the murder of Austrian philosopher Moritz Schlick in 1936. Results of the investigation include protocols of LLM-user interactions during the game and qualitative conversations after the play experience to get insight into the players' reactions to the game. In a quantitative analysis 115 introductory texts for role-playing generated by the LLMs were examined by different methods of natural language processing, including semantic similarity and sentiment analysis. While the qualitative player feedback allowed to distinguish three distinct types of users, the quantitative text analysis showed significant differences between how the different LLMs presented the historical content. Our study thus adds to ongoing efforts to analyse LLM performance, but also suggests a way of how these efforts can be disseminated in a playful way to a general audience.


Is the Nintendo Switch the best console of its generation – or just the most meaningful to me?

The Guardian

The lifespan of a games console has extended a lot since I was a child. In the 1990s, this kind of technology would be out of date after just a couple of years. There would be some tantalising new machine out before you knew it, everybody competing to be on the cutting edge: the Game Boy and Sega Genesis/Mega Drive in 1989 were followed by the Game Gear in 1990 and the Super NES in 1991. Five years was a long life for a gaming machine. The Nintendo Switch 2 will be released in a couple of weeks, more than eight years since I first picked an original Switch up off its dock and marvelled at the instant transition to portable play.


Dating Apps Are Using Role-Playing Games to Fix Your Rizz

WIRED

In September 2023, Adam Raines made a Reddit post revealing what feels like a near-universal problem for singles: His dating app conversations are painfully boring. Attached to the post, titled "Sometimes, texting on dating apps feelings (sic) like hitting your head against a brick wall," is a screenshot of a bone-dry Tinder conversation between him and one of his matches, in which Raines' curiosity is met with short, dead-ended answers. "The vast majority of my online dating interactions have been like that," says Raines, 25, a gay man living in the UK who asked to use a pseudonym to protect his privacy. Many users in the thread echoed his sentiment and offered explanations or theories as to why conversations on dating apps are often unsatisfying. "I see I'm not the only one getting that type of energy lol," one wrote, as another noted, "It sucks, and if people swiped more mindfully this wouldn't happen, but a lot of guys are so beaten down by the dating app experience they feel like they don't have any other choice and want whatever validation they can get."


PAYADOR: A Minimalist Approach to Grounding Language Models on Structured Data for Interactive Storytelling and Role-playing Games

Góngora, Santiago, Chiruzzo, Luis, Méndez, Gonzalo, Gervás, Pablo

arXiv.org Artificial Intelligence

Every time an Interactive Storytelling (IS) system gets a player input, it is facing the world-update problem. Classical approaches to this problem consist in mapping that input to known preprogrammed actions, what can severely constrain the free will of the player. When the expected experience has a strong focus on improvisation, like in Role-playing Games (RPGs), this problem is critical. In this paper we present P A Y ADOR, a different approach that focuses on predicting the outcomes of the actions instead of representing the actions themselves. To implement this approach, we ground a Large Language Model to a minimal representation of the fictional world, obtaining promising results. We make this contribution open-source, so it can be adapted and used for other related research on unleashing the co-creativity power of RPGs.


Hybrid Voting-Based Task Assignment in Role-Playing Games

Weiner, Daniel, Korpan, Raj

arXiv.org Artificial Intelligence

In role-playing games (RPGs), the level of immersion is critical-especially when an in-game agent conveys tasks, hints, or ideas to the player. For an agent to accurately interpret the player's emotional state and contextual nuances, a foundational level of understanding is required, which can be achieved using a Large Language Model (LLM). Maintaining the LLM's focus across multiple context changes, however, necessitates a more robust approach, such as integrating the LLM with a dedicated task allocation model to guide its performance throughout gameplay. In response to this need, we introduce Voting-Based Task Assignment (VBTA), a framework inspired by human reasoning in task allocation and completion. VBTA assigns capability profiles to agents and task descriptions to tasks, then generates a suitability matrix that quantifies the alignment between an agent's abilities and a task's requirements. Leveraging six distinct voting methods, a pre-trained LLM, and integrating conflict-based search (CBS) for path planning, VBTA efficiently identifies and assigns the most suitable agent to each task. While existing approaches focus on generating individual aspects of gameplay, such as single quests, or combat encounters, our method shows promise when generating both unique combat encounters and narratives because of its generalizable nature.


Looking for something new to spice up your game play? The Tinder of games is here

The Guardian

As any adult who loves video games knows, there are simply too many of them – 19,000 games were released in 2024 on PC games storefront Steam alone, not counting all the playable delights on consoles and smartphones. Most of us have backlogs of unplayed classics that make us feel guilty about buying newer games. Finding things that are actually good, meanwhile, can feel totally impossible. At least 50% of the questions people send in for this newsletter are a variant of "Help, what should I play?" We do our best to help, but even though it's my job to know about games, I still don't have infinite time to play them.


The best Nintendo Switch games for 2025

Popular Science

We may earn revenue from the products available on this page and participate in affiliate programs. The Nintendo Switch is undoubtedly a less powerful games machine than the PS5, Xbox Series S/X, or a top-of-the-line gaming PC. But for Nintendo, power has never really been the point. Games developed for the Switch series never lacked for visual innovation or the artistic flourishes necessary to create inarguably beautiful worlds whose visuals fully justify playing on a really large TV. From 2.5D to watercolors, living animation to sci-fi universes, the Nintendo Switch can easily be a feast for the eyes. Almost three years ago, the Nintendo Switch OLED upped the aesthetics ante for handheld gaming. Now, with the Nintendo Switch 2 (and its backward compatibility) officially confirmed for a 2025 release, you're revisiting the age-old question: What are the best Nintendo Switch games that justify playing on your big screen? Well, we've collected the best games to buy now right here. Nintendo's first-party games are legendary for their quality and often take advantage of their respective consoles better than most third-party titles. The Switch has no shortage of games designed by Nintendo, and most rank amongst the best this system offers.